Well, the PVP blog weâ€™ve been waiting for has been posted and it was definitely not what we were hoping it would be (this seems to be trend with PVP). Jay teased us tweeting that the PVP blog post would be up â€œshortlyâ€ then soon changed his tune stating it would be delayed. I really wonder if the post he thought he was originally going to write was what has now been published, or if things really escalated that quick to warrant this response. Whatever the case, here is the blog post in its entirety.
The development team has been working really hard on the features, content, and systems for PvP in Diablo III and I wanted to take some time to give an update on where weâ€™re at.
Of course, our goal has been to release our Team Deathmatch mode as soon as possible, but we donâ€™t want to put anything out there before itâ€™s ready. Right now, Team Deathmatch isnâ€™t yet where we want it to be, so I want to provide some insight into where we are at in the development process.
Keepinâ€™ It Real
We wanted to be upfront and honest with the community about where this particular project is at. Itâ€™s certainly not ideal, and I know some of you got to play Team Deathmatch at BlizzCon and are probably thinking, â€œIt seemed good enough! Just give us that.â€ I also know how I feel whenever a game or game feature Iâ€™m looking forward to is delayed, but, as with all things Blizzard, we want to be sure that the features we add to Diablo III are actually worth it and will make the game better, and PvP is no exception.
While we donâ€™t have any further information to share right now about our plans for additional PvP modes, we really look forward to posting more about dueling in the next few days.