World of Warcraft film names lead actor

He’s rugged, he’s beardy, and now he’s going to Azeroth to be a major motion picture star. Legendary Pictures has chosen actor Travis Fimmel to be a lead in its upcoming World of Warcraft movie.
Fimmel is currently starring in History Channel’s Vikings, where he plays rugged, beardy Ragnar. Variety says that he will fill one of four main roles in Warcraft, although his character is currently unknown. Colin Farrel and Paula Patton are also heavily rumored to take part in the film.
Warcraft will be directed by Duncan Jones and written by Charles Leavitt. Production is slated to begin early next year.   Source: Variety

News Snatch: UFC, WRC, COD, DCUO, WOW And NFS

Seaven Studio are “looking into” a PS Vita version of Ethan: Meteor Hunter, a game our Adam suggests will be a “perfect fit” for the console.
Further SoulCalibur II HD Online punching, this time it’s Raphael vs. Xianghua in the library, sadly not with candlesticks or Professor Plum.
Microsoft have finally got round to explaining “the facts” of Xbox One, including that you can swap games and do not need to be online all the time. Got there in the end, eh Microsoft?
Angry Birds Star Wars has been rated for next-gen platforms. The game is being published by Activision so expect a ridiculous price.
Before and after shots of the DC Universe Online update 31.
Announcement of an Announcement Corner: Telltale games will reveal The Walking Dead Series 2 details tomorrow.
Trailer number three for The Guided Fate Paradox.
News we like: EA Sports UFC will run at 1080p on next-gen.
News we don’t like: “The game sim is running at 60fps, but rendering at 30fps with motion blur”.
“From prior experience working on Fight Night Round 4 and Fight Night Champion, which rendered at 60 and 30 FPS respectively, we discovered that 60 FPS didn’t have a hugely beneficial impact on gameplay, explains EA Canada creative director Brian Hayes. “We discovered that 60 FPS didn’t have a hugely beneficial impact on gameplay, but motion blur had an enormous impact on visual quality.”
The full trailer for the Bayonetta anime film which warns you to “Watch out for the enchanting and sadastic witch.”
Gearbox’s Randy Pitchford has bought Penn Jillete’s hair, which is a little weird. “I’ll chat with him about it and I’m sure between us we can come up with something clever that will amuse everyone who happens to be watching. Or maybe it just goes in a box,” he said.
Or maybe he will sit at home, sniff it and think naughty thoughts.

‘Vikings’ Actor Travis Fimmel Game for Legendary’s ‘Warcraft’ (EXCLUSIVE)

After a lengthy search, Legendary Entertainment has found its leading man for the upcoming adaptation of “Warcraft,” tapping Travis Fimmel to star.
No formal offer has been presented yet but sources say he is their guy for one of the four leads in the film.
Fimmel is the star of History Channel’s “Vikings,” which is currently in production on season two.
Duncan Jones (“Source Code”) will direct the “Worldcraft” feature from a script by Charles Leavitt. Paula Patton is in talks to co-star and Colin Farell also has an offer but his deal is not as far along.
Details on the plot or the character Fimmel will play are still unknown. Based on the FFXIV Power leveling Blizzard Entertainment game “World of Warcraft,” studios have been trying for some time to get this adaptation off the ground with Sam Raimi at one point attached to direct.
Legendary’s Thomas Tull and Jon Jashni are producing the pic alongside Charles Roven through his Atlas Entertainment and Alex Gartner.
Production is slated for production in early 2014.
Fimmel is repped by Paradigm and Management 360.

New World of Warcraft collection arrives October 29th

Blizzard is to release a new World of Warcraft retail SKU on October 29th.
The pack will include the original MMO game, as well as all of the additional content released since its launch in 2005, up to and including the latest expansion pack – World of Warcraft: Cataclysm.
The latest expansion pack, World of Warcraft: Mists of Pandaria, which was released last year, will not be included.
The collection is similar to the World of Warcraft Battle Chest pack, which was released in 2007.
The pack will have an SRP of £9.99.

Diablo 3 adding transmogrification and enchanting

The upcoming Reaper of Souls expansion will add a new artisan, known as The Mystic, who is capable of transmogrification and enchanting. Enchanting is similar to WoW’s reforging in that it will allow you to reroll a single item property. The Mystic progresses from level 1 to 10 like the Blacksmith and Jeweler.
    Most item properties can be rerolled, but some can’t (no details yet).
    You can reroll that one property as many times as you want, but once you choose one you can only reroll that property.
    Before you replace a property, you can see the possible replacements. One of these will be randomly chosen once you complete the enchant.
    If you don’t like your rerolled property, you will have the option of reverting it to the item’s original property.
    Enchanting costs crafting materials and gold.
    Enchanting an item makes it bound to your account and it can no longer be traded to other players.
    All items will be eligible for transmogrification, including legendaries and set items.
    Once an item appearance is discovered, it is available to all FFXIV Power leveling characters on your account.
    Common, magic, and rare item appearances are unlocked as your level The Mystic.
    Legendary and set item appearances are unlocked when you identify them.
    You do not need to keep items in your inventory for their appearance to be used, and once they are unlocked you are safe to get rid of the item.
    Transmogrification costs gold.
    For weapons, you can only transmogrify items of the same animation set, e.g. two-handed swords to two-handed swords.
    Transmogrifying an item binds it to your account.
    Transmogrified items can be dyed.
I really hope they implement a similar system for WoW’s transmogrification. Unlocking an appearance, as I suggested in a previous post, would solve a lot of inventory issues some of us collectors are having. Head on over to the Diablo 3 site to see the full preview of The Mystic.

World of Warcraft’s lead composer is making the greatest and best video game songs in the world

World of Warcraft’s lead composer is making the greatest and best video game songs in the world… tribute band. Critical Hit, composer Jason Hayes new band, interprets classic soundtrack selections from Skyrim to Angry Birds.
(If you need a refresher on Hayes work, he did the original Stormwind theme, among many other WoW selections still trumpeting from players’ brains.)
Critical Hits features a revolving selection of musicians led by Hayes and arranged by Cheap FFXIV Gil fellow game composer Adam Gubman. The band’s first record will release digitally on Oct. 31, and you can listen in early on their rendition of Angry Birds’ main theme below.
Critical Hit: Volume One
01. Tetris: “Main Theme”
02. Angry Birds: “Main Theme”
03. World of Warcraft: “Legends of Azeroth”
04. The Legend of Zelda: Ocarina of Time: “Zelda’s Lullaby”
05. Halo 2: “Main Theme”
06. Pokémon: “Main Theme”
07. Super Mario World: “Bowser’s Castle”
08. Final Fantasy X: “To Zanarkand”
09. Kingdom Hearts: “Hikari”
10. Call of Duty: Modern Warfare 3: “Battle for New York”
11. The Elder Scrolls V: Skyrim: “Streets of Whiterun”
12. Metal Gear Solid 2: “Main Theme”

Diablo 3 patch caused a loss

Blizzard have announced that they have just closed down the Diablo 3 Auction House due to a game breaking exploit that appeared following the 1.08 patch. The patch went live on Tuesday but it took eagle eyed players only a few hours to discover an exploit, one so bad that is has almost totally destroyed the in-game economy.
According to an official post on Battle-net many players have earned billions of gold with one individual managing to collect over 300 trillion gold. The exploit was first discovered on Twitch as an individual streamed the exploit and gave thousands the tools they needed to totally destroy the economy. Yet another hole in the sinking ship that is Diablo 3.
Blizzard revealed that a Diablo III exploit all but destroyed the Buy FFXIV Gil economy after the latest patch. It gave players the opportunity to earn millions of gold and basically exploit the economy to make tons of real cash. The unique auction house in Diablo III allows players to sell in-game items for cash and other items, meaning the players that abused the exploit could easily turn a huge profit from doing so.
Blizzard have announced that all of the proceeds and revenue from the exploit, that has now been fixed, will be donated to charity; instead of the highly feared rollback of servers. 415 players were found to be exploiting and all will be removed before the donations are made.

More connected realms on the way for WoW

Blizzard has plans to connect more World of Warcraft realms, according to a post on the forums. Five pairs of servers are due to be linked, though the company doesn’t yet “have a specific date on which these connections will occur.”
What’s a realm connection? It’s basically Blizzard-speak for cross-server tech wherein two or more Buy FFXIV Gil standard realms have been permanently and seamlessly linked. “These linked realms will behave as if they were one cohesive realm, meaning you’ll be able to join the same guilds, access a single auction house, run the same raids and dungeons, and join other adventurers to complete quests,” the company explained previously.
Source: massively post

Diablo 3:Reaper of Souls to PS4

 Blizzard is now confirming the existence of Reaper of Souls for PS4, and a playable version of the game will be found at Blizzcon this November. The expansion raises level caps, adds a new act and creates one new character class, the Paladin-like Crusader.
By the time Reaper of Souls is released some time in 2014 (I’d guess spring), Diablo 3 will have been out for quite a while on PC, and at least a fairly decent amount of time on consoles. With that in mind, if the expansion (on PC) is priced $30 the way Blizzard is implying, I have to imagine they’d come up with some sort of package where both the original game and the expansion could be purchased for $60 total. That would be a somewhat steep discount on the original, but by the time Reaper of Souls Buy FFXIV Gil was released, I think it would be both an appropriate price and a good value given how much content players would be getting. Though I feel like I’m one of the only folks still evangelizing about how fun this console port is, so perhaps the game might seem like old news at that point to some.
Reaper of Souls is one of my most anticipated games of 2014, even if it’s just a lowly expansion, and it’s even better news that it’s on the PS4.

Check out Diablo your new Beta version before you would win a PS3 or Xbox 360 copy of Diablo 3

Don’t make the same mistake again by telling players what stat to take.
Just to be super clear, when you earn a Paragon Point, that point will only be restricted to a specific category, NOT to a specific stat. Within each category (Core Stats, Offene, Defense, and Utility), there are four different stats, and you will have the freedom to choose which stat that point will be assigned to.
So, for example, if you’ve just earned a point in Offense, you’d have the opportunity to assign it to Attack Speed, Critical Hit Chance, Critical Hit Damage, or Cooldown Reduction. If you’ve just earned a point in Utility, you could assign it to Maximum [Resource], Magic Find, Movement Speed, or Gold Pick Up Radius.
Again, the round-robin style only limits which category you earn Paragon Points in; it doesn’t restrict which stat within that category you can assign that particular point to.
The removal of innate doesn’t need to suck. As long as they can provide enough point FFXIV Power leveling per level. For example, as we can only put 1 point to MF every 4 lvl, if that point increase the MF by at least 10% then it is OKish. We would still have our MF as now, just a little bit later that is all.
I really wish Lylirra would confirm the details of the change.
The bonus granted by each Paragon Point currently varies per category, and sometimes per stat. For example, all the Core Stats options grant +5 per point and all the Offense options grant +0.20% per point. Meanwhile, the options in Defense and Utility grant different bonuses per point. To use Utility as an example again, each point spent in Maximum [Resource] will grant +1.00, while each point spent in Movement Speed will grant +0.50%.
Keep in mind that, while the bonus increments you’re able to earn through Paragon 2.0 may differ from the current system, we’re also making fairly notable changes to items, monsters, hero skills, and game difficulty. Paragon 2.0 numbers are being balanced with those changes in mind (rather than how the game plays right now), which makes a significant difference.
(Again, none of this is final and totally subject to change before release. We may decide to change what bonuses we give out or how much the bonuses are worth. This is just to give you an idea.)