Whatâ€™s the first thing that comes to our minds about Diablo 3? Itâ€™s a muddled-up mess. But please donâ€™t think Iâ€™m talking about the game. Word on the street is that Blizzard has delivered a total fail to its loyal fans by failing to secure enough servers to accommodate the long, long line of excited players trying to activate their copies all at once. To their credit, Blizzard took action as fast as they possibly could and pulled in as many servers as they can conjure up to accommodate the throngs of enraged players. The good news is that Diablo 3 is now ready to take on all comers, but Blizzard is still hedging its bets by saying that they are still â€œkeeping an eye outâ€ for more problems which are likely to crop up.
So now, letâ€™s talk about the gameplay. Not withstanding the server-side issues, Diablo 3 provided a very solid, great-looking game that is really fun to play. Youâ€™d have to take lots of pauses just to understand the workings of the skills system, though, but the combat is tops. Youâ€™re going to have an easier time playing Diablo 3 if youâ€™re already familiar with these types of games, but if not; you will need to spend a good portion of your playing time pondering the mysteries of the gameâ€™s inner workings. I also picked up on another significant issue.
As I played the game, it become quite obvious to me that weapons are far less useful in Diablo 3 as they were in the earlier versions, most probably due to the over-powered skills system. Even when youâ€™re at at the lower levels, you can already power up with several no-cost skills that can make you feel like using your weapon is a waste of time. The auction houses were also a game-changer, but not in a good way. I decided to buy an axe to see how it could affect my character and my gameplay, and I got the most powerful one that was available for my current level. After spending some time with this new axe equipped, I discovered that I couldnâ€™t pick up anything else that could come close to this auction house bad boy. Somehow, it manages to make the loot system a lot more useless than I originally suspected.