Monthly Archives: August 2012

Deathwing’s sudden betrayal was so destructive

As the battle raged across the burning fields of Kalimdor, a terrible turn of events unfolded. The details of the event have been lost to time, but it is known that Neltharion, the Dragon Aspect of the Earth, went mad during a critical engagement against the Burning Legion. He began to split apart as flame and rage erupted from his dark hide. Renaming himself Deathwing, the burning dragon turned on his brethren and drove the five dragonflights from the field of battle. Deathwing’s sudden betrayal was so destructive that the five dragonflights never truly recovered. Wounded and shocked, Alexstrasza and the other noble dragons were forced to abandon their mortal allies. Malfurion and his companions, now hopelessly outnumbered, barely survived the ensuing onslaught.

Malfurion, convinced that the Well of Eternity was the demons’ umbilical link to the physical world, insisted that it should be destroyed. His companions, knowing that the Well was the source of their immortality and powers, were horrified by the rash notion. Yet Tyrande saw the wisdom of Malfurion’s theory, so she convinced Cenarius and their comrades to storm Azshara’s temple and find a way to shut the Well down for good. As the aftershocks from the Well’s implosion rattled the bones of the world, the seas rushed in to fill the gaping wound left in the earth. Nearly eighty percent of Kalimdor’s landmass had been blasted apart, leaving only a handful of separate continents surrounding the new, raging sea.

At the center of the new sea, where the Well of Eternity once stood, was a tumultuous storm of tidal fury and chaotic energies. This terrible scar, known as the Maelstrom, would never cease its furious spinning. It would remain a constant reminder of the terrible catastrophe and the utopian era that had been lost forever. Somehow, against all odds, Queen Azshara and her Highborne elite managed to survive the ordeal. Tortured and twisted by the powers they had released, Azshara and her followers were dragged down beneath the raging sea by the Well’s implosion. Azshara herself expanded with hate and rage, becoming a massive monstrosity, reflecting the wickedness and malice that had always hidden within her core.  

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Wow children’s week: Outland orphans

The Outland is the fragment of theDelanowreckage world. The survivors in the catastrophe tried their best effort to rebuild their homes in the ruins of the world. Life is still robust growing in the while other areas of Outland. The adventures beyond the Dark Portal in this original and vast world find new allies, new enemies and the new orphans. The task of the Outland Children’s Week is start from theShattrathCityorphanage. The players in Horde and Alliance will lead the Blood Elf orphan Saran Tia or Delaney orphans Duo Ernan to explore the wider world, to visit the scenic spot those would their parents accompanied them. You have to help children complete they wish!

Delaney orphans: Duo Ernan in Shattrath orphanage:Allianceplayers can find orphanage president Moshi in theShattrathCityto accept the task of Children’s Week using of draenei orphan whistle obtained by the NPC start your Outland Love Journey. You reach theShattrathCityorphanage get the quest. Next you can fly westward to Nagrand Airui Si Pier applying the Delaney orphan whistle after arrival and then talk with Hill. After that flying eastward to the collecting stone ofTerokkarForestceremony Square in Auchindoun Central and using the Delaney orphan whistle when reach. Then fly eastward to theDarkPortalHellfirePeninsula. Thirdly back to Shattrath sent to Delaney main city Exodar.

You also need to reach the Exodar crystal hall to find the Prophet Nubo Burton and get the Kidson of Tanaris approach to the Caverns of Time, reach the deepest bronze dragon with Delaney orphan whistle. Finally backing to Shattrath City orphanage you will complete the quest. Some wow guide method does not generate big amounts of gold, but if you’re in a quick need of a few hundreds, daily quests are the best solution. Personally, I was very impressed by the fact that this guide teaches you step by step all the way from zero gold to gold cap. Our website has years of selling experience in wow gold. We are committed to providing users fast, safe and cheap wow gold and power leveling services.  

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Malfurion and night elves seek to establish new home

The few night elves that survived the horrific explosion rallied together on crudely made rafts and slowly made their way to the only landmass in sight. Somehow, by the grace of Elune, Malfurion, Tyrande, and Cenarius had survived the Great Sundering. The weary heroes agreed to lead their fellow survivors and establish a new home for their people. As they journeyed in silence, they surveyed the wreckage of their world and realized that their passions had wrought the destruction all around them. Though Sargeras and his Legion had been ripped from the world by the Well’s destruction, Malfurion and his companions were left to ponder the terrible cost of victory.

There were many Highborne who did survive the cataclysm unscathed. They made their way to the shores of the new land along with the other night elves. Though Malfurion mistrusted the Highborne’s motivations, he was satisfied that they could cause no real mischief without the Well’s energies. As the weary mass of night elves landed upon the shores of the new land, they found that the holy mountain, Hyjal, had survived the catastrophe. Seeking to establish a new home for themselves, Malfurion and the night elves climbed the slopes of Hyjal and reached its windswept summit. As they descended into the wooded bowl, nestled between the mountains enormous peaks, they found a small, tranquil lake. To their horror, they found that the lake waters had been fouled by magic.

Illidan, having survived the Sundering as well, had reached Hyjal summit long before Malfurion and the night elves. In his mad bid to maintain the flows of magic in the world, Illidan had poured his vials, which contained the precious waters from the Well of Eternity, into the mountain lake. The potent energies quickly ignited and coalesced into a new Well of Eternity. The exultant Illidan, believing that the new Well was a gift to future generations, was shocked when Malfurion hunted him down. Malfurion explained to his brother that magic was innately chaotic and that its use would inevitably lead to widespread corruption and strife. Still, Illidan refused to relinquish his magical powers. 

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Rumors of revolution began to sweep through streets of Dalaran

The sinister agents of the Burning Legion, who had been banished when the Well of Eternity collapsed, were lured back into the world by the heedless spellcasting of the magicians of Dalaran. Though these relatively weak demons did not appear in force, they did sow considerable confusion and chaos within the streets of Dalaran. Most of these demonic encounters were isolated events, and the ruling Magocrats did what they could to keep such events hidden from the public. The most powerful magicians were sent to capture the elusive demons, but they often found themselves hopelessly outmatched by the lone agents of the mighty Legion.

After a few months the superstitious peasantry began to suspect that their sorcerous rulers were hiding something terrible from them. Rumors of revolution began to sweep through the streets of Dalaran as the paranoid citizenry questioned the motives and practices of the magicians they had once admired. The Magocrats, fearing that the peasants would revolt and that Strom would take action against them, turned to the only group they felt would understand their particular problem: the elves. Upon hearing the Magocrats’ news of demonic activity in Dalaran, the elves quickly dispatched their mightiest wizards to the human lands. The elven wizards studied the energy currents in Dalaran and made detailed reports of all demonic activity that they beheld.

They concluded that although there were only a few demons loose in the world, the Legion itself would remain a dire threat so long as humans continued to wield the forces of magic. The Council of Silvermoon, which ruled over the elves of Quel’Thalas, entered into a secret pact with the Magocrat lords of Dalaran. The elves told the Magocrats about the history of ancient Kalimdor and of the Burning Legion, a history which still threatened the world. They informed the humans that so long as they used magic, they would need to protect their citizenry from the malicious agents of the Legion. The Magocrats proposed the notion of empowering a single mortal champion who would utilize their collective powers in order to fight a never-ending secret war against the Legion. 

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Weapons are far less useful

What’s the first thing that comes to our minds about Diablo 3? It’s a muddled-up mess. But please don’t think I’m talking about the game. Word on the street is that Blizzard has delivered a total fail to its loyal fans by failing to secure enough servers to accommodate the long, long line of excited players trying to activate their copies all at once. To their credit, Blizzard took action as fast as they possibly could and pulled in as many servers as they can conjure up to accommodate the throngs of enraged players. The good news is that Diablo 3 is now ready to take on all comers, but Blizzard is still hedging its bets by saying that they are still “keeping an eye out” for more problems which are likely to crop up.

So now, let’s talk about the gameplay. Not withstanding the server-side issues, Diablo 3 provided a very solid, great-looking game that is really fun to play. You’d have to take lots of pauses just to understand the workings of the skills system, though, but the combat is tops. You’re going to have an easier time playing Diablo 3 if you’re already familiar with these types of games, but if not; you will need to spend a good portion of your playing time pondering the mysteries of the game’s inner workings. I also picked up on another significant issue.

As I played the game, it become quite obvious to me that weapons are far less useful in Diablo 3 as they were in the earlier versions, most probably due to the over-powered skills system. Even when you’re at at the lower levels, you can already power up with several no-cost skills that can make you feel like using your weapon is a waste of time. The auction houses were also a game-changer, but not in a good way. I decided to buy an axe to see how it could affect my character and my gameplay, and I got the most powerful one that was available for my current level. After spending some time with this new axe equipped, I discovered that I couldn’t pick up anything else that could come close to this auction house bad boy. Somehow, it manages to make the loot system a lot more useless than I originally suspected. 

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To introduce the Charge of the Dragonflights

Satisfied that the small world had been ordered and that their work was done, the Titans prepared to leave Azeroth. However, before they departed, they charged the greatest species of the world with the task of watching over Kalimdor, lest any force should threaten its perfect tranquility. In that age, there were many dragonflights. Yet there were five flights that held dominion over their brethren. It was these five flights that the Titans chose to shepherd the budding world. The greatest members of the Pantheon imbued a portion of their power upon each of the flights’ leaders. These majestic dragons (as listed below) became known as the Great Aspects, or the Dragon Aspects.

Aman’Thul, the Highfather of the Pantheon, bestowed a portion of his cosmic power upon the massive bronze dragon, Nozdormu. The Highfather empowered Nozdormu to guard time itself and police the ever-spinning pathways of fate and destiny. The stoic, honorable Nozdormu became known as the Timeless One. Eonar, the Titan patron of all life, gave a portion of her power to the red leviathan, Alexstrasza. Ever after, Alexstrasza would be known as the Life-Binder, and she would work to safeguard all living creatures within the world. Due to her supreme wisdom and limitless compassion for all living things, Alexstrasza was crowned the Dragonqueen and given dominion over her kind.

Eonar also blessed Alexstrasza’s younger sister, the lithe green dragon Ysera, with a portion of nature’s influence. Ysera fell into an eternal trance, bound to the waking Dream of Creation. Known as the Dreamer, she would watch over the growing wilds of the world from her verdant realm, the Emerald Dream. Norgannon, the Titan lore keeper and master-magician, granted the blue dragon, Malygos, a portion of his vast power. From then on, Malygos would be known as the Spell-Weaver, the guardian of magic and hidden arcanum. Khaz’goroth, the Titan shaper and forger of the world, bestowed some of his vast power upon the mighty black wyrm, Neltharion. The great-hearted Neltharion, known afterwards as the Earth-Warder, was given dominion over the earth and the deep places of the world. He embodied the strength of the world and served as Alexstrasza’s greatest supporter. 

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His enquiries were answered with unknowing shrugs

According to Velen, the greenskins had begun construction on something that seemed to be monopolizing their time and resources. The project had apparently diverted their attention from hunting down the surviving draenei, at least for the time being. What the orcs were building, not far from their base citadel in the scorched lands, appeared to be some kind of gateway. Velen seemed to know a great deal more that he did not say, but he was after all a prophet, a seer. Nobundo thought the noble sage must know many things, things he and others were simply not wise enough to understand. Nobundo watched now as Korin waded into the water with her fishing spear.

Something about her appeared different. It seemed to him that her physique had changed in the past several weeks. Her forearms had grown slightly larger; her face looked drawn; and her posture had deteriorated. As improbable as it sounded, her tail seemed to have actually shrunk. Herac and Estes approached, and Nobundo could have sworn he saw similar transformations in them. He looked down at his own forearms. Was it his imagination, or did they appear swollen? He had not felt right ever since… ever since that night. But he had assumed he would recover in time. Now he was becoming increasingly worried.

Nobundo sat atop the mountains overlooking Zangarmarsh, eyes closed. He felt tired, tired to his very bones. He had come here to be alone. He had not seen Korin in several days. She and the other two had holed up in one of the caves, and when he enquired as to their condition, his enquiries were answered with unknowing shrugs. As for the one called Akama, he was still unresponsive, barely hanging on despite Rolc’s continued efforts. Something was drastically wrong. Nobundo knew it: he had seen the changes in himself and in the other survivors, Akama included. The rest of the camp knew it as well. They seemed to speak to him less and less, even Rolc.  

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Alexstrasza found the Timeless One waiting

He stood motionless high atop the mountain. This far from the druidic and shamanic camps, the Life-Binder had assumed her draconic form. It was refreshing to stretch her wings again after spending so much time in her elven body. Once she had landed beside the scaled bronze Aspect, she told him of Ysera and Kalec’s plan regarding the Dragon Soul and the part he would be required to play in it. The Life-Binder had surmised that Nozdormu would reject her, and she wouldn’t have questioned why. His mood, however, was much more subdued than she had expected. “The Dragon Soul…” Nozdormu said. “There have been timesss when I considered going back and righting that day. Saving Malygos’s flight… sparing all of usss from that terrible fate.”

The Timeless One heaved a great sigh, never breaking his gaze from the horizon. “And if I were to commit such an act, I would be no different than the infinite dragonflight and… my future ssself.” “You would be more different than you can possibly imagine,” Alexstrasza replied. “Eonar charged me with preserving life. When the topic of the Dragon Soul was broached, I asked myself how I could observe my duty while bringing the most destructive weapon ever forged back into existence.” “Yet you plan to do ssso,” Nozdormu stated. “Yes. Because to protect life, there are times when we must destroy that which seeks to end it.”

The Life-Binder had thought long about the Dragon Soul and the unthinkable suffering it had caused not only her and her flight, but also other living beings throughout history. Ultimately, she had come to a difficult realization: no cost was too great if it meant preserving the world. “I cannot force you to do what you think is wrong,” Alexstrasza said. “But ask yourself this: did Aman’Thul grant you dominion over time just so you could watch this world die?” “This future inhabited by the infinite dragonflight, if I were to travel there…” Nozdormu trailed off. Apprehension and fear radiated from the Timeless One. 

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Need to know about the Monk in Diablo 3

The male Monk is born in the Ivygord Monastries in the root of hill where shaped their characters most. When they were young they have been brought in and then are given lessons about what ancient is like, fighting skills and the best way to purify the soul and body. They believe that 1001 gods are really existed everywhere in the daily life. There are different tattoos and symbols on Monk’s body, because the Monk is the kind of persons with creativity and sense of structure. Symbols help them bringing to life though magic of light while runes help summoning the light to give them a hand when they need help.

Every Monk have a tattoo on his back which is a kind of mark for their experience in their whole life and sometimes it will cost one’s entire lifetime to finish this special tattoo. The elder monks in the monastery have the right to control the Monks, who desire to destroy the evil by any possible means. He has no doubt that he is the fatal weapon made by god to fight against all evil. Since the monk is special for qualities of patience, quiet and loyally, he assists the victims with hating nobody. This is the biggest difference between the Barbarian and the Monk. Because the Barbarian is the one who is always gathering power with hate.

Sometimes you can’t believe Monk can keep himself safe from multiple enemies without resorting to weapons for he is professional in martial arts. When 12 years ago Diablo II was released, as much as 1 million units are sold in the first two weeks on the market. It was an improvement on Diablo in almost every aspect: it’s both bigger, and bolder. Diablo 3 highlights a whole variety of new features, a brand new auction-house system, character classes, and will be available for Windows XP, Windows Vista, and Windows 7 machines, as well as Mac computers this Tuesday. 

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Few explorers had ventured onto the glacier

A pack of wolves stalked Kel’Thuzad for miles, just out of spell range, before they fell behind. Glancing warily over his shoulder, he saw them snarl and flatten their ears before darting away. Thankfully the arctic winds were dying out as well. In the distance he could make out the summit, a bleak mountaintop, the sight of which gave him a sense of triumph and foreboding. Few explorers had ventured onto the glacier, and even fewer had survived to tell the tale. But he, Kel’Thuzad, would scale its heights alone and look down on the rest of the world.

Unfortunately almost no maps existed of the frigid continent of Northrend, and he found them woefully inadequate, like the supplies he’d proudly packed for this journey. Uncertain of the path ahead and his ultimate destination, he could not teleport. Not sparing himself, he staggered onward. He had lost track of how long he’d been walking. Despite his fur-lined cloak, he was shivering uncontrollably. His legs felt like pillars of stone: awkward and numb. His body was beginning to shut down. If he didn’t find shelter soon, he was going to die out here. Eventually a glint of light drew his gaze: a stone obelisk carved with magical symbols, with a citadel beyond it. At last! He hurried past the obelisk and crossed a bridge of what looked like pure energy. The citadel’s doors opened at his approach, but he stopped short.

The entryway was guarded by two grotesque creatures that resembled giant spiders from the waist down. Six narrow legs supported each creature’s weight; the other two limbs were attached like arms to a vaguely humanoid torso. More fascinating than the creatures themselves, though, was their current state. Their bodies showed an assortment of open wounds, the worst of which had been roughly bandaged. One guard’s arms were bent at improbable angles. Ichor oozed from the other’s fanged maw, but the guard made no effort to wipe it away. Despite the familiar stink of undeath, the guards showed no sign of confusion, unlike Kel’Thuzad’s rats. The spider-like creatures must also have retained most of their original strength and coordination. Otherwise, they would have made poor guards. Their creator was clearly a skilled necromancer. 

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